Mine
Pick a rock, lock on and cycle your laser. Bring the ore home yourself.

A shared galaxy · Android
Clock out. Fly out. Build a foothold in a shared galaxy.
In development. Invite-only Android testing.
Your ship. Your shift. Your little corner of the galaxy.
01 / Find your line of work
Good ore needs a miner. A busy yard needs a delivery. Out here, your work goes somewhere.

Pick a rock, lock on and cycle your laser. Bring the ore home yourself.
Steer your ship, mind your range and make your modules count.
Connect markets with a full hold. The goods travel with you.
Turn ore into materials, components and a ship for the next pilot.
Full industry chain in designThe work is growing: internal test builds cover parts of this loop; the full careers are still in development.
02 / Take the long way home
Warp across a system. Take a gate to the next. Find a quiet route, a busy market or a place worth putting down roots.

Distance matters. Longer trips take longer; your hull’s warp speed makes a difference.
Gates connect the frontier. Sheltered, Contested and The Null offer different risks along the way.
Current galaxy design; system and region counts may change. The chart is a working preview, while the full shared galaxy is in development.
03 / A rough shift happens
Get knocked out and your cargo stays behind in a public wreck. Other pilots can take it.
Your same hull and fitted modules go to the nearest NPC dock for repair. Wait out the free repair timer, then fly again. Bigger ships take longer.
Your wallet and learned skills stay with you. Deployed drones can be lost; spare modules in your hold count as cargo.

04 / More than a parking spot
A little workshop of your own. A refinery that keeps the local yards fed. A corporation with a stretch of frontier to call home.
Build on your own, share the load with a corporation, or bring corporations together in an alliance. There’s room for the solo shift, too.

Outposts, refineries, foundries and laboratories. Personal construction in protected space, too.
Corporations with shared storage, a treasury and clear permissions. Build and defend territory in The Null.
Alliances bring corporations together for identity, coordination and chat.
These are development captures, including staged travel and an offline galaxy chart. Structures, corporations, alliances and the full industry chain are in design. Recovery and three-pilot accounts are planned; the current sign-in slice has one pilot.

[TBD] — default: non-binding features described here follow the current game design and may change. Numbers marked [TUNE] are tunable.
05 / Welcome aboard
Sign in with Google. Your progress stays with your game account, ready when you return.
The plan is three free pilots per account, each with their own career and belongings. Three pilots are in design; the current sign-in build starts with one.
Internal testing
This is a game in development, not a public release. Test access is by invitation. Builds can be rough, features are incomplete and test progress may be reset.
Ask for an inviteAn invited Google account is required.
